Texas A&M University – MS in Visualization Sciences - December 2011

     Thesis: BIM Principles to Practice: Using BIM to create a new model for Producing Animation

Brigham Young University, Provo, UT — BFA in Animation - August 2005


Lighting Technical Director - Sony Imageworks Dec 2017 - Current

  • Lighting for The Emoji Movie

Lighting Lead - Development Department at DHX Media Dec 2015 - Dec 2016

  • Created Environment, Character, and shot lighting for development projects. 
  • Worked with Pipeline team to transition lighting workflow for studio from XSI to Maya/Vray
  • Help establish best practices for new lighting tools. 

Lighting Lead and Lighting Artist at Brazen Animation Studio Oct 2014 - Mar 2015

  • Led lighters in daily duties and reviewed work before director reviews.

Lighting and Compositing Artist at ReelFX Animation Studio Oct 2012 - June 2014

  • Freebirds
  • The Book of Life
  • Spearheaded development of new tools for lighters including a new render dispatcher, and additional tools for Nuke.
  •  Created interactive visualization tools for lighting in Houdini.

Lighting TD at Pixar Animation Studios April 2010 - May 2012

  • Cars 2
  • Shorts : La Luna • Hawaiian Vacation • Moon Mater

Graduate Teaching Assistant June 2009 – August 2009

  • Teaching Intro to drawing for new visualization undergraduate students, with 16 students
  • Teaching assistant for first-year VIZ grad students summer projects

Pixar Animation Studios – Lighting Intern Sept 2008 – April 2009

  • Lighter for animated short Partly Cloudy

ReelFX Studios – Lighting Intern – June 2008 - August 2008

  • Lighter/Compositor and Quality Control for Open Season 2

Graduate Teaching Assistant Sept 2007 – April 2008

  • Teaching intro to drawing, with 16 students. Responsible for following predetermined curriculum for architecture students.

Teaching Assistant - Nov 2004-Aug 2005, BYU Animation

  • Trained students in 3D techniques in Maya and Renderman.

Render Wrangler May-Aug 2004

  • In charge of completing all 3D objects for Faux Paw: Adventures in the Internet
  • Monitored and debugged renders for all 3D segments of film

Volunteer Service - July 2000-July 2002, Seattle, WA

  • Responsible for the direction and training of 12 other representatives new teaching techniques, and management skills.
  • Eagle Scout : completed project on behalf of Special Olympics


Computer Expertise

  • Renderman
  • Nuke: faked water effects, god rays, and layering techniques, and general image manipulation
  • Maya: layout, shading, and lighting.
  • Houdini: Lighting and tools creation.
  • Photoshop: Layering, post-processing.
  • Final Cut Pro: Color manipulation, video editing.
  • Adobe After Effects: motion graphics, typography, and comping effects 
  • Linux: 7 years production experience.

Interests: Kayaking, Skiing, Woodworking, Painting, Photography, Golf, Running, and Hiking.